Editor Sync
Needle allows for a very fast, iterative workflow between Unity and the browser. Usually, exports take less than a few seconds. However, once scenes become more complex, for some types of changes (adjusting material properties, nudging objects around), we provide an even faster way to see your changes – Editor Sync.
How to use Editor Sync
You can enable Editor Sync by adding the EditorSync
component to your scene. This component will connect your Unity Editor with your browser project and automatically sync applicable changes between the two.
Tips
Editor Sync is currently an experimental feature. Please let us know about your experience with it! We're eager to hear your feedback.
Video Tutorial
This tutorial shows the Editor Sync workflow in action: