Optional
filterthe object this component is attached to
Note: Make sure to call updatePhysicsMaterial after having changed this property
Optional
membershipThe collider membership indicates what groups the collider is part of (e.g. group 2 and 3)
An undefined
array indicates that the collider is part of all groups
Note: Make sure to call updateProperties after having changed this property
Default: [0]
Optional
sharedThe physics material determines how the collider interacts with other colliders (e.g. bouncyness)
Note: Make sure to call updatePhysicsMaterial after having changed this property
Optional
earlyOptional
lateOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onOptional
registeringOptional
startOptional
update
The collider filter indicates what groups the collider can interact with (e.g. group 3 and 4)
An
undefined
array indicates that the collider can interact with all groupsNote: Make sure to call updateProperties after having changed this property
Default: undefined