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Getting Started
Tutorials
How-To Guides
Explanation
Reference
Help

Needle Docs

Build 3D web projects, work with your editor, and find tools for optimization, debugging, and deployment.

Find your next step

DocumentationUse it to
Get startedInstall Needle Engine and create your first project with Unity, Blender, or JavaScript.
TutorialsLearn by building, with step-by-step examples.
How-to guidesSolve a specific problem, from scripting and physics to XR and deployment.
ReferenceLook up components, APIs, and configuration.

For concepts and architecture, browse Explanations.

Tools and workflows

  • Needle Engine - Overview, features, and examples. New to the engine? Read why it exists.
  • Unity, Blender, and three.js - Set up your preferred workflow.
  • Needle Mesh Baker - Reduce geometry, bake materials, and optimize models.
  • Needle Inspector - Inspect and debug live three.js scenes in Chrome DevTools.
  • AI tools - Set up coding assistants and connect them to live scenes with the Needle MCP Server.
  • Needle Cloud - Host projects and manage assets and licenses.

Help and updates

Find answers in the FAQ or visit Help & Community for support.

What's new

NEW
Introducing: Needle Mesh Baker

Introducing: Needle Mesh Baker

Turn heavy 3D models into production-ready assets, in your browser. 880,000 triangles down to 6,000 in seconds — geometry reduced, the original's detail baked into PBR textures, and nothing ever uploaded. Ideal for sculpts, scans, CAD and AI-generated models.

Aug 28, 2026vMesh Baker 1.0
OpenUSD and MaterialX, in the Browser
OpenUSD and MaterialX, in the BrowserNEW
Strongly improved OpenUSD 26.05 and MaterialX 1.39.5 support across Needle USD Viewer, Needle Cloud, and Needle Engine — host and share USD and MaterialX, with seamless three.js integration, lights, shadows and displacement, and a huge MaterialX performance boost.
Jul 14, 2026vUSD 1.0
Needle Engine for Blender 1.0.0
Needle Engine for Blender 1.0.0NEW
A milestone release: completely redesigned UI, reflection probes, improved lightmapping, supercharged EventLists, 15+ new components, and support for Blender 4.2 LTS through 5.1.
Apr 17, 2026vBlender 1.0.0
MaterialX: Displacement & Shadows
MaterialX: Displacement & ShadowsNEW
MaterialX materials now support vertex displacement (procedural and texture-based), realtime shadows, displacement animation, and alpha mode detection — all built into Needle Engine 5.
Mar 22, 2026v5.0.0
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