• Type Parameters

    Parameters

    • obj: Object3D<Object3DEventMap>
    • componentInstance: T | ConstructorConcrete<T>
    • Optionalinit: Partial<NoInternalNeedleEngineState<FilterStartingWith<FilterTypes<T, undefined | null | Function>, "_">>>
    • Optionalopts: {
          callAwake: boolean;
      }
      • callAwake: boolean

    Returns T