Variable NEEDLE_ENGINE_MODULESConst
NEEDLE_ENGINE_MODULES: { MaterialX: { MAYBEMODULE: any; MODULE: any; load(): Promise<any>; ready(): Promise<any>; }; PEERJS: { MAYBEMODULE: null | __module; MODULE: __module; load(): Promise<__module>; ready(): Promise<__module>; }; POSTPROCESSING: { MAYBEMODULE: null | __module; MODULE: __module; load(): Promise<__module>; ready(): Promise<__module>; }; POSTPROCESSING_AO: { MAYBEMODULE: any; MODULE: any; load(): Promise<any>; ready(): Promise<any>; }; RAPIER_PHYSICS: { MAYBEMODULE: null | __module; MODULE: __module; load(): Promise<__module>; ready(): Promise<__module>; };} = ... Type declaration
MaterialX: { MAYBEMODULE: any; MODULE: any; load(): Promise<any>; ready(): Promise<any> }
MAYBEMODULE: any
MODULE: any
load:function
ready:function
PEERJS: {
MAYBEMODULE: null | __module;
MODULE: __module;
load(): Promise<__module>;
ready(): Promise<__module>;
}
MAYBEMODULE: null | __module
MODULE: __module
load:function
ready:function
POSTPROCESSING: {
MAYBEMODULE: null | __module;
MODULE: __module;
load(): Promise<__module>;
ready(): Promise<__module>;
}
MAYBEMODULE: null | __module
MODULE: __module
load:function
ready:function
POSTPROCESSING_AO: { MAYBEMODULE: any; MODULE: any; load(): Promise<any>; ready(): Promise<any> }
MAYBEMODULE: any
MODULE: any
load:function
ready:function
RAPIER_PHYSICS: {
MAYBEMODULE: null | __module;
MODULE: __module;
load(): Promise<__module>;
ready(): Promise<__module>;
}
MAYBEMODULE: null | __module
MODULE: __module
load:function
ready:function
External dependencies that are loaded on demand either by the engine automatically when needed or they can be loaded manually by calling the
loadfunction.Use the
readyfunction to wait for the module to be loaded if you do not wand to trigger a load.If a module is already loaded it's also available in the
MODULEvariable.