Optional
value: Quaternion | DOMPointReadOnly | { w: number; x: number; y: number; z: number }the quaternion to copy
a temporary quaternion
Gets a temporary quaternion. If a quaternion is passed in it will be copied to the temporary quaternion
Temporary quaternions are cached and reused internally. Don't store them!
a temporary quaternion
Gets a temporary quaternion. If a quaternion is passed in it will be copied to the temporary quaternion
Temporary quaternions are cached and reused internally. Don't store them!