• TimelineAssetModel for the data structure of a timeline asset, which can be played using the PlayableDirector component.
  • PlayableDirector for the main component to control timelines in Needle Engine.

Enumeration Members

Activation: "ActivationTrack"
Animation: "AnimationTrack"
Audio: "AudioTrack"
Control: "ControlTrack"
Marker: "MarkerTrack"
Signal: "SignalTrack"