StaticautoplayAssigns animations from a GLTF file to the objects in the scene.
This method will look for objects in the scene that have animations and assign them to the correct objects.
StaticcreateOptionaloptions: ScaleClipOptionsStaticemptyStatictestTests if the root object of an AnimationAction can be animated. Objects where matrixAutoUpdate or matrixWorldAutoUpdate is set to false may not animate correctly.
The AnimationAction to test
OptionalallowLog: booleanWhether to allow logging warnings. Default is false, which only allows logging in development environments.
True if the root object can be animated, false otherwise
StatictryTries to get the animation actions from an animation mixer.
The animation mixer to get the actions from
The actions or null if the mixer is invalid
StatictryOptionaltarget: AnimationClip[]
Utility class for working with animations.