Scans local GLB/glTF files to determine which engine components are actually used, then rewrites the engine's codegen/register_types.ts so that unused components are registered lazily via TypeStore.addLazy() instead of eagerly imported.
codegen/register_types.ts
TypeStore.addLazy()
Scans local GLB/glTF files to determine which engine components are actually used, then rewrites the engine's
codegen/register_types.tsso that unused components are registered lazily viaTypeStore.addLazy()instead of eagerly imported.