Register a callback in the engine update event This is called every frame
The callback to be called
Optional
A function that can be called to unregister the callback
onUpdate((ctx : Context) => { // do something console.log("Needle Engine: onUpdate registered") // optional to cleanup: return () => { console.log("onUpdate removed") }} Copy
onUpdate((ctx : Context) => { // do something console.log("Needle Engine: onUpdate registered") // optional to cleanup: return () => { console.log("onUpdate removed") }}
Register a callback in the engine update event
This is called every frame