Checks if Needle Engine networking is connected to a websocket. Note that this is not equal to being connected to a room. If you want to check if Needle Engine is connected to a networking room use the isInRoom
property.
true if connected to the websocket.
true of anyone has ownership
Class for abstracting the concept of ownership regarding a networked object or component.
A component that is owned by another user can not be modified through networking (the server will reject changes)