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Needle Engine
Needle Engine
Built-in Components
UIRaycastUtils
Class UIRaycastUtils
Index
Constructors
constructor
Methods
get
Object
is
Interactable
Constructors
constructor
new
UIRaycastUtils
()
:
UIRaycastUtils
Returns
UIRaycastUtils
Methods
Static
get
Object
getObject
(
obj
:
Object3D
)
:
Object3D
returns the real object when dealing with shadow UI
Parameters
obj
:
Object3D
Returns
Object3D
Static
is
Interactable
isInteractable
(
obj
:
Object3D
,
out
?:
{
canvasGroup
?:
ICanvasGroup
;
graphic
?:
IGraphic
}
,
)
:
boolean
Parameters
obj
:
Object3D
Optional
out
:
{
canvasGroup
?:
ICanvasGroup
;
graphic
?:
IGraphic
}
Returns
boolean
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Constructors
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get
Object
is
Interactable
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returns the real object when dealing with shadow UI