AnimationClipModel: {
    clip: string | number | AnimationClip;
    duration: number;
    loop: boolean;
    position?: Vec3 | Vector3;
    removeStartOffset: boolean;
    rotation?: Quat | Quaternion;
}

Type declaration

  • clip: string | number | AnimationClip
  • duration: number
  • loop: boolean
  • Optionalposition?: Vec3 | Vector3
  • removeStartOffset: boolean
  • Optionalrotation?: Quat | Quaternion