Class ControlTrackHandler Constructors Accessorsmuted get muted( ) : boolean Returns boolean set muted( val ) : void Returns void Methodsevaluate evaluate ( time ) : void Returns void evaluateWeight evaluateWeight ( time , index , models , isActive ? ) : number Parameters time : number index : number models : ClipModel [] isActive : boolean = true Returns number forEachClip forEachClip ( backwards ? ) : IterableIterator < ClipModel > Parameters backwards : boolean = false Returns IterableIterator < ClipModel > getClipTime getClipTime ( time , model ) : number Parameters time : number model : ClipModel Returns number getClipTimeNormalized getClipTimeNormalized ( time , model ) : number Parameters time : number model : ClipModel Returns number Optional
onDestroy onDestroy ( ) : any Returns any Optional
onDisable onDisable ( ) : any Returns any Optional
onEnable onEnable ( ) : any Returns any Optional
onMuteChanged onMuteChanged ( ) : any Returns any Optional
onPauseChanged onPauseChanged ( ) : any Returns any Optional
onStateChanged onStateChanged ( isPlaying ) : any Returns any resolveSourceObjects resolveSourceObjects ( _context ) : void Returns void
" "
A TrackHandler is responsible for evaluating a specific type of timeline track.
A timeline track can be an animation track, audio track, signal track, control track etc and is controlled by a PlayableDirector.