The scale at which time passes. This can be used for slow motion effects or to speed up time.
The time in seconds it took to complete the last frame (Read Only).
The time in seconds it took to complete the last frame (Read Only). Timescale is not applied.
same as frameCount
The total number of frames that have passed (Read Only). Same as frame
The time in seconds it took to complete the last frame (Read Only).
The smoothed time in seconds it took to complete the last frame (Read Only).
Approximated frames per second (Read Only).
The time in seconds since the start of Needle Engine.
Time is a class that provides time-related information.
It is created and used within the Needle Engine Context.