Constructors

Properties

alias?: string

for debugging only

camera?: Camera

externally owned camera

domElement?: null | HTMLElement

the DOM element the context belongs to or is inside of (this does not have to be the canvas. use renderer.domElement if you want to access the dom canvas)

hash?: string

the hash is used as a seed when initially loading the scene files

renderer?: WebGLRenderer

externally owned renderer

runInBackground?: boolean

when true the context will not check if it's visible in the viewport and always update and render

scene?: Scene

externally owned scene