MaterialBindingAPI and SkelBindingAPI are handled automatically, extra schemas can be added here
Optional
If no type is provided, type is chosen automatically (Xform or Mesh)
Use transform, or getMatrix() if you really need the matrix
transform
getMatrix()
Use transform, or setMatrix() if you really need the matrix
setMatrix()
Static
MaterialBindingAPI and SkelBindingAPI are handled automatically, extra schemas can be added here