StaticenabledAllow creating gizmos
If disabled then no gizmos will be added to the scene anymore
StaticDrawStaticDrawStaticDrawStaticDrawDraw a label in the scene or attached to an object (if a parent is provided)
Optionalcolor: ColorRepresentationOptionalbackgroundColor: ColorRepresentation | ColorWithAlphaOptionalparent: Object3D<Object3DEventMap>a handle to the label that can be used to change the text
StaticDrawStaticDrawStaticDrawStaticDrawStaticDrawStaticDrawRender a wireframe mesh in the scene. The mesh will be removed after the given duration (if duration is 0 it will be rendered for one frame).
If a mesh object is provided then the mesh's matrixWorld and geometry will be used. Otherwise, the provided matrix and geometry will be used.
the options for the wire mesh
StaticDrawStaticisReturns true if a given object is a gizmo
Staticset
Gizmos are temporary objects that are drawn in the scene for debugging or visualization purposes
They are automatically removed after a given duration and cached internally to reduce overhead.
Use the static methods of this class to draw gizmos in the scene.