Optionalfilterthe object this component is attached to
Note: Make sure to call updatePhysicsMaterial after having changed this property
OptionalmembershipThe collider membership indicates what groups the collider is part of (e.g. group 2 and 3)
An undefined array indicates that the collider is part of all groups
Note: Make sure to call updateProperties after having changed this property
Default: [0]
OptionalsharedThe physics material determines how the collider interacts with other colliders (e.g. bouncyness)
Note: Make sure to call updatePhysicsMaterial after having changed this property
OptionalearlyOptionallateOptionalonOptionalonOptionalonOptionalonOptionalonOptionalonOptionalonOptionalonOptionalonOptionalonOptionalregisteringOptionalstartOptionalupdate
The collider filter indicates what groups the collider can interact with (e.g. group 3 and 4)
An
undefinedarray indicates that the collider can interact with all groupsNote: Make sure to call updateProperties after having changed this property
Default: undefined