Utility class for accessing instancing related properties

Constructors

Methods

  • Parameters

    • instance: Object3D<Object3DEventMap>
    • value: boolean

    Returns void

  • Is this object rendered using a InstancedMesh

    Parameters

    Returns boolean

  • Mark an instanced object dirty so the instance matrix will be updated

    Parameters

    • go: null | Object3D<Object3DEventMap>
    • recursive: boolean = true

    Returns void