Hierarchy

  • RawShaderMaterial
    • CustomShader

Constructors

  • Parameters

    • identifier: string
    • Rest...args: any[]

    Returns CustomShader

Methods

  • Return a new material with the same parameters as this material.

    Returns CustomShader

  • This disposes the material. Textures of a material don't get disposed. These needs to be disposed by Texture.

    Returns void

  • Parameters

    • _renderer: any
    • _scene: any
    • camera: any
    • _geometry: any
    • obj: any
    • _group: any

    Returns void

  • Parameters

    • Optionalcamera: Camera
    • Optionalobj: any

    Returns void