Needle Engine is a web engine for high quality 3D applications with performance in mind.
Built on three.js and the glTF standard, Needle Engine delivers flexible, extensible web experiences with built-in collaboration and XR support.
🏓 Changelog • 📑 Documentation • 🧠 Sample Scenes • 💎 Showcase
🎮 Development Experience
🌐 Web & XR Ready
⚡ Performance Optimized
🎬 Animation & Effects
Powerful integrations for Unity and Blender allow artists and developers to collaborate and manage web applications inside battle-tested 3d editors. Needle Engine integrations allow you to use editor features for exporting models, author materials, animate and sequence animations, bake lightmaps and more.
Quick Start with npm:
npm install @needle-tools/engine
Or use our Editor Integrations: Follow the Getting Started Guide to download and install Needle Engine with Unity or Blender.
Explore Examples: Try our interactive samples to see what's possible ⚡
Available under commercial and educational licenses
Preview | Example | Description | Links |
---|---|---|---|
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Animate Anything | Interactive animation system | Code on Stackblitz • three.js Example |
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Postprocessing Effects | Custom magnifier effect with post-processing | Code on Stackblitz |
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Camera Focus DIV 1 | Responsive layout with camera focus | Code on Stackblitz |
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Camera Focus DIV 2 | Click-to-move camera focus example | Code on Stackblitz |
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FastHDR Loading | 10x faster than EXR, non-blocking, 95% less GPU memory | Code on Stackblitz • Learn more |
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Scrollytelling Example | Scroll, physics and cursor interaction: a playful 3D interactive scrollytelling website | Included in Samples Package |
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Scrollytelling Bike Example | Timeline Animation using ScrollFollow, ViewBox and FocusRect | Project on Github |
AR Restaurant | Interactive AR restaurant experience | Code on Github | |
Custom Loading Overlay | Wait for LODs with custom loading states | Code on Stackblitz | |
React Shopping Cart | E-commerce integration with React | Code on Stackblitz | |
👋 More examples on samples.needle.tools, docs.needle.tools and in the Needle Engine Stackblitz Collection
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<needle-engine>
element.sharedMaterials
ScrollFollow
timeline markers can now be defined in HTML only and don't require markers to be present in the Timeline anymore. This means any timeline animation can now be mapped to HTML content by annotating the HTML elements.
For example <div data-timeline-marker="2.5">
will define that the timeline should reach the time 2.5 seconds when this element becomes visible in the viewport. The bike-scroll-follow example on Github will be updated to use this new feature soon (example index.html).referenceFieldOfView
can now set to -1
to automatically take the camera's field of view at runtime