Constructors
constructor
- new NEEDLE_progressive(parser, sourceId, context): NEEDLE_progressive
Parameters
- parser: GLTFParser
- sourceId: string
- context: Context
Accessors
name
- get name(): string
Returns string
Methods
afterRoot
- afterRoot(gltf): null
Returns null
Static
assignTextureLOD
- assignTextureLOD(context, source, material, level?): Promise<any> | Promise<any>[]
Parameters
- context: Context
- source: string
- material: Material
- level: number = 0
Static
beginListenEnd
- beginListenEnd(context, evt): void
Parameters
- context: Context
- evt: ProgressiveLoadingEvent
Returns void
Static
beginListenStart
- beginListenStart(context, evt): void
Parameters
- context: Context
- evt: ProgressiveLoadingEvent
Returns void
Static
stopListenEnd
- stopListenEnd(context, evt): void
Parameters
- context: Context
- evt: ProgressiveLoadingEvent
Returns void
Static
stopListenStart
- stopListenStart(context, evt): void
Parameters
- context: Context
- evt: ProgressiveLoadingEvent
Returns void
subscribe to loading event ended event