Accessors
lightmap
- get lightmap(): any
Returns any
- set lightmap(tex): void
Returns void
Methods
bindOnBeforeRender
- bindOnBeforeRender(): void
Returns void
init
- init(lightmapIndex, lightmapScaleOffset, lightmapTexture, debug?): void
Parameters
- lightmapIndex: number
- lightmapScaleOffset: Vector4
- lightmapTexture: Texture
- debug: boolean = false
Returns void
onBeforeRenderThree
- onBeforeRenderThree(material): void
Returns void