Constructors
constructor
- new LightData(context, tex, ambientScale?): LightData
Parameters
- context: Context
- tex: Texture
- ambientScale: number = 1
Accessors
Array
- get Array(): number[]
Returns number[]
Source
- get Source(): Texture
Returns Texture
Methods
getSphericalHarmonicsArray
- getSphericalHarmonicsArray(intensityFactor?): SphericalHarmonicsData
Parameters
- intensityFactor: number = 1
Returns SphericalHarmonicsData