Function getBoundingBox

  • Get the bounding box of a list of objects

    Parameters

    • objects: Object3D<Object3DEventMap>[]

      the objects to get the bounding box from

    • ignore: undefined | ((obj: Object3D<Object3DEventMap>) => boolean | void) | (undefined | null | Object3D<Object3DEventMap>)[] = undefined

      objects to ignore when calculating the bounding box

    Returns Box3