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Needle Engine
Needle Engine
engine/api
PlayerView
Class PlayerView
Index
Constructors
constructor
Accessors
current
Object
is
Connected
Constructors
constructor
new
Player
View
(
userId
,
context
)
:
PlayerView
Parameters
userId
:
string
context
:
Context
Returns
PlayerView
Accessors
current
Object
get
currentObject
(
)
:
Object3D
<
Object3DEventMap
>
Returns
Object3D
<
Object3DEventMap
>
set
currentObject
(
obj
)
:
void
Parameters
obj
:
Object3D
<
Object3DEventMap
>
Returns
void
is
Connected
get
isConnected
(
)
:
boolean
Returns
boolean
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constructor
current
Object
is
Connected
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