• Type Parameters

    • T extends IComponent

    Parameters

    • obj: Object3D
    • componentInstance: T | ConstructorConcrete<T>
    • Optional init: Partial<NoInternalNeedleEngineState<FilterStartingWith<FilterTypes<T, Function>, "_">>>
    • Optional opts: {
          callAwake: boolean;
      }
      • callAwake: boolean

    Returns T

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