the object to fit
the volume to fit the object into
Optional opts: { options for fitting
Optional ignore?: Object3D[]Objects to ignore when calculating the obj's bounding box
Optional position?: booleanwhen true aligns the objects position to the volume ground
true
Optional scale?: booleanwhen true scales the object to fit the volume
true
The object's bounding box before fitting
The scale that was applied to the object
Fits an object into a bounding volume. The volume is defined by a Box3 in world space.