Readonly
animationWhen enabled the timeline will wait for audio tracks to load at the current time before starting to play
Forward (0,0,-1) vector in world space
Right (1,0,0) vector in world space
Up (0,1,0) vector in world space
Optional
earlyOptional
lateOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onOptional
onExperimental: Receive callbacks for timeline animation. Allows modification of final value
Optional
startExperimental: Unregister callbacks for timeline animation. Allows modification of final value
Optional
updateStatic
registerGenerated using TypeDoc
Experimental support for overriding timeline animation data (position or rotation)