Using Particle Systems you can create powerful and beautiful visual effects.
You can use particles to create a virtual firework, smoke, fire, atmospheric dust, car trails and much more.
Particles are batched together which allows for fast and performant rendering - even on low-end devices!
Explore the scenes listed below to see various usecases:
Particle Overview - Live Sample
Showcase of individual modifiers of the particle system.
Particle on Collision - Live Sample
Example of how to emit particles from code and use Needle Engine collision events.