---
title: Products
description: Standalone Needle products that work alongside your project — optimize heavy models, inspect and debug live 3D scenes, and connect AI assistants to your work.
---

# Products

Standalone products that work alongside your project. They are useful with Needle Engine, and most of them work just as well on plain three.js, React Three Fiber, or anything else built on top of it.

## [Needle Mesh Baker](/docs/products/needle-mesh-baker)

Turn heavy models into lightweight production meshes. Drop in a `.glb`, `.obj` or `.fbx`, set a triangle budget, and get back a reduced mesh with the appearance of the original baked onto it. Runs entirely in your browser — nothing is uploaded.

## [Needle Inspector](/docs/three/needle-devtools-for-threejs-chrome-extension)

Chrome DevTools for three.js. Browse the scene hierarchy, edit materials and transforms on a running scene with undo, profile performance, and inspect shaders and memory — on your own projects or any three.js website.

## [Needle MCP Server](/docs/ai/needle-mcp-server)

Connect Claude, Cursor, VS Code Copilot and other AI tools to Needle Engine documentation and, together with the Inspector, to your live 3D scenes.

## Related

- [Needle Cloud](/docs/cloud/) — hosting, asset library and licensing
- [Unity Integration](/docs/unity/) and [Blender Integration](/docs/blender/) — visual editing workflows
- [Optimization & Compression](/docs/how-to-guides/optimization/) — texture compression, mesh compression, progressive loading and LODs
