@@ -190,7 +190,15 @@
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}
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onBeforeRenderRoutine = () => {
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-
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+
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if (this.context.isInVR) {
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// TODO TMUI @swingingtom - For VR this is so we don't have text clipping
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this.shadowComponent?.updateMatrixWorld(true);
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this.shadowComponent?.updateWorldMatrix(true, true);
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EventSystem.ensureUpdateMeshUI(ThreeMeshUI, this.context);
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return;
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}
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this.previousParent = this.gameObject.parent;
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// console.log(this.previousParent?.name + "/" + this.gameObject.name);
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@@ -13,6 +13,8 @@
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import { InstancingUtil } from "../engine/engine_instancing";
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import { OrbitControls } from "./OrbitControls";
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import { BufferGeometry, Camera, Color, Line, LineBasicMaterial, Matrix4, Mesh, MeshBasicMaterial, Object3D, Plane, Ray, Raycaster, SphereGeometry, Vector2, Vector3 } from "three";
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import { ObjectRaycaster } from "./ui/Raycaster";
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import { serializable } from "../engine/engine_serialization_decorator";
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const debug = false;
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@@ -37,7 +39,14 @@
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private static _active: number = 0;
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public static get HasAnySelected(): boolean { return this._active > 0; }
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/** Show's drag gizmos when enabled */
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@serializable()
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public showGizmo: boolean = true;
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/** When enabled DragControls will drag vertically when the object is viewed from a low angle */
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@serializable()
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public useViewAngle: boolean = true;
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public transformSelf: boolean = true;
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// public transformGroup: boolean = true;
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// public targets: Object3D[] | null = null;
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@@ -47,6 +56,7 @@
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private selectStartEventListener: ((controls: DragControls, args: SelectArgs) => void)[] = [];
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private selectEndEventListener: Array<Function> = [];
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private _dragHelper: DragHelper | null = null;
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constructor() {
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super();
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@@ -66,11 +76,13 @@
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}
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}
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-
private _dragHelper: DragHelper | null = null;
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start() {
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this.orbit = GameObject.findObjectOfType(OrbitControls, this.context);
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if (!this.gameObject.getComponentInParent(ObjectRaycaster)) {
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this.gameObject.addNewComponent(ObjectRaycaster);
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}
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}
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private static lastHovered: Object3D;
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@@ -234,6 +246,8 @@
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private onUpdateDrag() {
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if (!this._dragHelper) return;
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this._dragHelper.showGizmo = this.showGizmo;
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this._dragHelper.useViewAngle = this.useViewAngle;
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this._dragHelper.onUpdate(this.context);
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for (const rb of this._draggingRigidbodies) {
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@@ -279,6 +293,9 @@
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class DragHelper {
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showGizmo: boolean = true;
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useViewAngle: boolean = true;
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public get hasSelected(): boolean {
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return this._selected !== null && this._selected !== undefined;
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}
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@@ -416,7 +433,10 @@
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const lookDot = Math.abs(lookDirection.dot(this._groundOffsetVector));
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const switchModeKeyPressed = this._context?.input.isKeyPressed(mainKey) || this._context?.input.isKeyPressed(secondaryKey);
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-
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let dragOnGroundPlane = !this.useViewAngle || lookDot > .2;
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if (isRotating || switchModeKeyPressed || this._context!.input.getPointerPressedCount() > 1) {
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dragOnGroundPlane = false;
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}
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const changed = this._didDragOnGroundPlaneLastFrame !== dragOnGroundPlane;
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this._didDragOnGroundPlaneLastFrame = dragOnGroundPlane;
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@@ -477,8 +497,9 @@
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this._groundLine.scale.y = this._groundDistance;
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}
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else this._groundLine.scale.y = 1000;
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this._groundLine.visible = this.showGizmo;
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-
this._groundMarker.visible = pointOnPlane !== null;
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this._groundMarker.visible = pointOnPlane !== null && this.showGizmo;
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if (pointOnPlane) {
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const s = getWorldPosition(this._camera).distanceTo(pointOnPlane) * .01;
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this._groundMarker.scale.set(s, s, s);
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@@ -10,20 +10,14 @@
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get ARContainer(): HTMLElement | null { return this.arContainer; }
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constructor() {
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this.closeARCallback = this.onRequestedEndAR.bind(this);
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}
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private arContainer: HTMLElement | null = null;
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closeARCallback: any;
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currentSession: XRSession | null = null;
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registeredCloseEventElements: Element[] = [];
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private _createdAROnlyElements: Array<any> = [];
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private _reparentedObjects: Array<{ el: Element, previousParent: HTMLElement | null }> = [];
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private contentElement: HTMLElement | null = null;
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requestEndAR() {
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requestEndAR = () => {
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this.onRequestedEndAR();
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}
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@@ -41,20 +35,7 @@
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this.arContainer?.appendChild(el);
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}
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}
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-
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const quit_Elements = overlayContainer.getElementsByClassName(quitARClassName);
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if (!quit_Elements || quit_Elements.length <= 0) {
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console.warn(`Missing quit AR elements, creating fallback X button. Use class name '${quitARClassName}' to override.`);
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this.createFallbackCloseARButton(this.arContainer);
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}
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else {
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for (let i = 0; i < quit_Elements.length; i++) {
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const el = quit_Elements[i];
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if (!el) continue;
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el.addEventListener("click", this.closeARCallback);
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this.registeredCloseEventElements.push(el);
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}
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}
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this.ensureQuitARButton(this.arContainer);
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}
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onEnd(_context: Context) {
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@@ -107,7 +88,7 @@
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const overlaySlot = needleEngineElement.shadowRoot!.querySelector(".overlay-content");
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if (overlaySlot) contentElement.appendChild(overlaySlot);
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-
if (debug && !isMobileDevice()) this.
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if (debug && !isMobileDevice()) this.ensureQuitARButton(contentElement);
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return contentElement;
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}
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@@ -115,24 +96,30 @@
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if (!this.currentSession) return;
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this.currentSession.end();
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this.currentSession = null;
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-
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for (const el of this.registeredCloseEventElements) {
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-
el.removeEventListener("click", this.closeARCallback);
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-
}
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-
this.registeredCloseEventElements.length = 0;
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}
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-
private
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+
private ensureQuitARButton(element: HTMLElement) {
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const quitARSlot = document.createElement("slot");
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quitARSlot.setAttribute("name", "quit-ar");
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this.appendElement(quitARSlot, element);
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-
if (debug) quitARSlot.addEventListener('click', () => console.log("Clicked fallback close button"));
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-
quitARSlot.addEventListener('click', this.closeARCallback);
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this._createdAROnlyElements.push(quitARSlot);
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// for mozilla XR reparenting we have to make sure the close button is clickable so we set it on the element directly
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// it's in general perhaps more safe to set it on the element to ensure it's clickable
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quitARSlot.style.pointerEvents = "auto";
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+
// We want to search the document if there's a quit-ar button
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// In which case we don't want to populate the default button (slot) with any content
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+
const quitARElement = document.querySelector(`.${quitARClassName}`);
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if (quitARElement) {
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+
quitARElement.addEventListener('click', this.requestEndAR);
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115
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+
if (debug) quitARElement.addEventListener('click', () => console.log("Clicked quit-ar button"));
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+
// We found a explicit quit-ar element
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+
return;
|
118
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+
}
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119
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+
|
120
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+
quitARSlot.addEventListener('click', this.requestEndAR);
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121
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+
if (debug) quitARSlot.addEventListener('click', () => console.log("Clicked fallback close button"));
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+
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136
123
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// we need another container to make sure the button is always on top
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const fixedButtonContainer = document.createElement("div");
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fixedButtonContainer.style.cssText = `
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@@ -528,10 +528,15 @@
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528
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// check if we received an mouse UP event for a touch (for some reason we get a mouse.down for touch.up)
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529
529
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if (evt.pointerType === PointerType.Mouse) {
|
530
530
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const upTime = this._pointerUpTimestamp[evt.button];
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531
|
-
if (upTime > 0 &&
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532
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-
|
533
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-
|
534
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-
|
531
|
+
if (upTime > 0 && evt.source?.timeStamp !== undefined) {
|
532
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+
const diff = (upTime - evt.source.timeStamp);
|
533
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+
// on android touch up and mouse up have the exact same value
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534
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+
// but on iOS they are not the same but a few milliseconds apart
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535
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+
if (diff < 30) {
|
536
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+
// we received an UP event for a touch, ignore this DOWN event
|
537
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+
if (debug) console.log("Ignoring mouse.down for touch.up");
|
538
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+
return;
|
539
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+
}
|
535
540
|
}
|
536
541
|
}
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537
542
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@@ -103,7 +103,9 @@
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103
103
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}
|
104
104
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|
105
105
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onBeforeRender(): void {
|
106
|
-
|
106
|
+
// TODO TMUI @swingingtom this is so we don't have text clipping
|
107
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+
if (this.uiObject && (this.Canvas?.screenspace || this.context.isInVR))
|
108
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+
{
|
107
109
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this.updateOverflow();
|
108
110
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}
|
109
111
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}
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@@ -331,9 +331,19 @@
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331
331
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332
332
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let handleLoop = isInTimeRange;
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333
333
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if (doPreExtrapolate) {
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334
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-
|
335
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-
|
336
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-
|
334
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+
switch (preExtrapolation) {
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335
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+
case Models.ClipExtrapolation.Hold:
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336
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+
// Nothing to do
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337
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break;
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338
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+
case Models.ClipExtrapolation.Loop:
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339
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+
// TODO: this is not correct yet
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340
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+
time += model.start;
|
341
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+
handleLoop = true;
|
342
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+
break;
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343
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+
default:
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344
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+
time += model.start;
|
345
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+
handleLoop = true;
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346
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+
break;
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337
347
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}
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338
348
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}
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339
349
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@@ -341,6 +351,8 @@
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341
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let t = this.getClipTime(time, model);
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342
352
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let loops = 0;
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343
353
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const duration = clipModel.duration;
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354
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+
// This is the actual duration of the clip in the timeline (with clipping and scale)
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355
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+
// const clipDuration = (model.end - model.start) * model.timeScale;
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344
356
|
|
345
357
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if (doPreExtrapolate) {
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346
358
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if (preExtrapolation === Models.ClipExtrapolation.Hold) {
|
@@ -358,16 +370,21 @@
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358
370
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}
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359
371
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}
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360
372
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else if (!isInTimeRange) {
|
361
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-
|
362
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-
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363
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-
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364
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-
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365
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-
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366
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-
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367
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-
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368
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-
|
369
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-
|
370
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-
|
373
|
+
if (didPostExtrapolate) {
|
374
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+
switch (postExtrapolation) {
|
375
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+
case Models.ClipExtrapolation.Hold:
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376
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+
t = this.getClipTime(model.end, model);
|
377
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+
break;
|
378
|
+
case Models.ClipExtrapolation.Loop:
|
379
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+
t %= duration;
|
380
|
+
break;
|
381
|
+
case Models.ClipExtrapolation.PingPong:
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382
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+
const loops = Math.floor(t / duration);
|
383
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+
const invert = loops % 2 !== 0;
|
384
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+
t %= duration;
|
385
|
+
if (invert) t = duration - t;
|
386
|
+
break;
|
387
|
+
}
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371
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}
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372
389
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}
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